
Netrun27
A downloadable game for Android
Netrun27
Become the ultimate hacker in this cyberpunk netrunning hacking adventure!
Do you have what I takes to take on the corporations that run this bleak cyberpunk world?
Netrun27 is an high-paced arcade cyberpunk game set in the futuristic North City, ruled by megacorporations.
You play as a Netrunner, an hacker for the Agency. During a routine mission you stumble upon something that the Corporation wanted to keep secret.
Play the STORY mode levels to uncover the mistery, or use the ZEN mode to practice your skills and collect Shards that allow to unlock many fun customizations and powerups.
Test your skill as you jump between nodes in the network, breach firewalls, and collect payloads, unlock new customizations, and see how far you can run in this dystopian cyberpunk game!
Status | In development |
Platforms | Android |
Release date | Oct 12, 2019 |
Rating | Rated 5.0 out of 5 stars (3 total ratings) |
Author | Enrico |
Genre | Adventure |
Made with | Unity, Blender, GIMP, Krita |
Tags | 2D, Atmospheric, Cyberpunk, future, hacker, Hacking, offline, Sci-fi, Singleplayer |
Average session | A few minutes |
Languages | English |
Inputs | Touchscreen, Smartphone |
Accessibility | One button |
Links | Blog |
Purchase
In order to download this game you must purchase it at or above the minimum price of $1 USD. You will get access to the following files:
Also available on
Development log
- 0.7.7 is here!Feb 11, 2021
- Story mode is here!Dec 23, 2020
- Now on iOS too! :DNov 25, 2020
- Halloween updateOct 30, 2020
- Hallowen update coming!Oct 28, 2020
- Version 0.6.10 (New levels!)Sep 02, 2020
- Catching up (last three updates changelog)Aug 30, 2020
- New development cycle (many changes coming)Aug 01, 2020
Comments
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The game is nice, but I think it can do with some polishing:
- zen mode isn't a good name, since it isn't at all a stressless scenario. Continuous mode would be better.
- the death animation is uninterruptible. Tapping during the animation should skip it.
- the game over screen in continuous (zen) mode and the following "start" screen should be readily skippabble with a tap, in order to get the player to restart as soon as possible.
- in continuous mode there is very little margin between failing your first node and getting caught by the red wave (the trace, I presume). Basically, either you do it perfectly, or you fail.
- I feel like there is very little margin to actually aim, unless you wait a full turn of the aiming arrow. Maybe this could be improved by slowing the game in the first second of each node, as if it were focusing, or maybe there could be a way to invert the rotation of the arrow.
In general, I think the game should try to get you to restart a failed level as quickly and effortlessly as possible. You already know when you have failed. You don't need a summary screen. With a fast paced game like this one, what you want to do is get right back into the action.